Warcraft set the stage for Blizzard to become one of the video game industry’s most successful and well-trusted developers. “With an ingenious arsenal of weaponry and powerful magic, these two forces collide in a contest of cunning, intellect and brute strength with the victor claiming dominance over the whole of Azeroth. What to do with these green, ghoulish savages? If the kingdom of Azeroth is to remain unsullied, there can be only one answer: war. Unimagined were the destructive powers of their evil magiks, derived from the fires of the underworld.” They function much like peasants: click on them and then an enemy, and they will go to the enemy and attack.Īn introductory voice-over tells players that the humans of Azeroth have made their kingdom a prosperous “paradise,” where knights roam far and wide, “serving the King’s people with honor and justice.” That is, until the arrival of the Orcish hordes: “No one knew where these creatures came from, and none were prepared for the terror that they spawned. With this wood you might build a barracks, in which, assuming you have the necessary food supply, you might train some footmen. You click on a peasant and then a tree, and he goes to the tree and cuts wood. Players oversee their kingdom from a God’s-eye-view, building up little hamlets using resources taken from the land. In 1994, Blizzard Entertainment published Warcraft: Orcs & Humans, a real-time strategy game set in the Tolkien-ish world of Azeroth.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |